Camp Games
20 games in this category, hand chosen by experienced leaders. Every one lists the ages it suits, the group size it needs and what to bring.
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Two teams try to steal the opposing team's flag and return it to base without being tipped.
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Teams race to thaw, unfold and wear a t-shirt that has been soaked and frozen solid overnight.
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A collection of classic games played at night with glow stick-covered equipment and players. Chaotic, colourful fun.
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A riddle game where players try to figure out the secret rule for what can be taken on the train. Items must contain a double vowel.
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A riddle game where players must figure out the rule. Items brought to the island must start with the first letter of your name.
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A quick-reaction call-and-response game where teams must stand and reply in unison when accused of stealing the king's hat.
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A daytime search for leaders hidden around the campsite, each worth a different number of points. No sneaking, just hunting.
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A storytelling game where the leader spins a long, elaborate tale about the unfortunate Little Bobby, always ending in a terrible punchline.
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A night game where participants search for hidden leaders while avoiding being spotted by torch-carrying leaders.
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A running camp game where calling someone's name with moose antlers on your head triggers a chain of reactions.
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An ongoing camp game where you hand an object to someone saying 'random handoff!' and they must hold it until they can pass it on.
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A night stealth game where participants must freeze whenever a leader's torch flashes. Get caught moving and you're sent back to the start.
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A blindfolded keeper defends a set of keys by throwing socks at whoever they can hear creeping up on them.
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Teams design and paint a flag representing who they are, giving them something to rally around for the rest of the week.
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Teams write a song or chant about themselves using a simple four-line scaffold, then perform it to everyone.
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An ongoing game where the sole rule is: if you think about The Game, you lose.
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A riddle game where players try to copy what the leader does, but the only thing that actually matters is saying thank you when handed the stick.
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Hide and seek across the campsite after dark. Anyone caught joins the seekers, so the pack grows until one hider is left.
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A multi-round social stealth game where a secret vampire bites others to turn them. Onion holders can resist once, and everyone else must survive.
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A straightforward water fight. Two teams, lots of water, and the wettest team wins (though everyone wins really).